CONTACT INFO
LOCATION INFO
Glendale Primary School
Wednesdays 4:30 pm to 6:00 pm
Dorchester Hall
Saturdays 9:00 am to 10:30 am
OUR NEXT EVENT:
KABBADI FUNDRAISER
Join us for an exciting Kabaddi tournament for kids aged 8 to 12! This action‑filled afternoon is all about teamwork, confidence, and community spirit — and it helps us raise funds for new training mats for the club.
Kids can make the day even more fun by inviting their friends to join their 3‑person team. Kabaddi is easy to learn, beginner‑friendly, and perfect for kids who want to try something new.

Event Details
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Date: August 12
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Time: 4:30 pm
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Location: Glendale Primary School, 21 Glendale St, Hammersley
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Cost: $15 per person
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Format: 16‑team tournament, 3‑person teams
All proceeds will go toward purchasing new training mats to create a safer, more comfortable, and more dynamic training space for our students.
To register your child and their friends, SMS Alan at 0437 079 758 and Complete the Participant Registration Form.
WHAT IS KABBADI
Kabaddi is a fast‑paced, high‑energy team sport that combines tagging, evasion, and teamwork. Players work together to send a “raider” into the opposing team’s half to tag defenders and return safely without being stopped. It’s a game of strategy, quick movement, communication, and controlled physical engagement — making it exciting, easy to learn, and perfect for kids.
The video below explains the official rules of Kabaddi, including standard court markings, team sizes, and advanced scoring methods used in professional and international play. It’s a great introduction to how the sport works at a competitive level.
OUR MODIFIED KABBADI RULES
OUR MODIFIED KABADDI RULES
Our DMXMA Kabaddi Fundraiser uses a simplified, kid‑friendly version of Kabaddi designed for ages 8–12. The rules focus on safety, teamwork, and fast, exciting gameplay.
Match Format
Each match is played between two teams of three players. The tournament features 16 teams total.
Game Duration
Each game lasts 3 minutes with no breaks. When the 3 minutes end, the team with the highest score wins the match.
How Teams Score Points
Raiding
Teams take turns sending one raider into the opposing team’s area. A team scores 1 point when:
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The raider enters the opponent’s area
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Tags a defender
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Returns safely to their own defensive area without being tackled
If the raider completes all three steps, their team earns the point.
Defending
The defending team works together to stop the raider. If the defenders tackle the raider before he returns to his side:
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The defending team scores 1 point
Turn‑Taking
Teams alternate raids throughout the 3‑minute match. This keeps the game fair, fast, and easy for kids to follow.
Playing Area
Games are played on a rectangular padded area using DMXMA mats. The area is divided into two halves only — one for each team. There are no bonus zones, no special lines, and no technical markings.



